I was able to spend eight months conceiving and working on this game because of all the generous people who bought downloads of Sleep is Death.
Development was also made possible by the support of Jeff Roberts.
All design, programming, graphics, fonts, and sound by Jason Rohrer.
The graphics were made with mtPaint. The SDL library provides cross-platform screen, sound, and user input. libpng and zlib enable PNG output. MinGW was used to build the game for Windows.
I am deeply indebted to the following testers who invested hundreds of hours plumbing the depths of this infinite beastie and took the time to send me feedback:
Guilherme S. Töws,